Wednesday 12 October 2016

I was given a task of trying to animate a balloon and a bowling ball in stop-motion using dragon frame (shot on 2s).
My first attempt animating the balloon I felt it was too jittery at the start and I made the balloon swing too much. However, I like the way the balloon bounced at the end.

On my second attempt animating the balloon I made the path of the balloon longer at the top and shorter once it started to fall. I liked the bounce at the end but I feel like I didn't space out the fairings of the balloon's fall enough and it feels too slow and jittery.

On my final attempt at of animating the balloon I wanted to experiment with the idea of wind blowing the balloon around the frame. Therefore, I made the balloons swings more rapidly and unpredictable and made the wind blow the balloon around right before it settled on the ground.

My first attempt at animating the bowling ball I liked the way it fell to the ground but I feel I couldn't quite get the heavy feeling of the ball in the bounce.

On my second attempt I tried experimenting with having a second bowling ball bounce and roll into the first bowling ball.

Overall I need to keep practicing with the spacing of my fairings and positioning of my objects, in order to get the feeling of the weight of the object in my animations right.

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